After all the fighter jets, attack helicopters, and armoured tanks, comes a refreshing change with Aero Rumble. Using a combination of keyboard and mouse controls, the game is mediocre and just about made it on to our site, but for some your hands can be glued to your machine for a nice long time.
The game begins easy and gets harder as you move along. The enemies need more shots to be destroyed as levels progress, but no new enemies appeared for as long as I could survive, just increased numbers and strength. The enemies are weird, too. There’s floating landmines, ground units, and the best of all, these huge ancient flying birds that look like Teradactals with giant heads. You also need to collect health, bombs, and points that float amongst the chaos. The health power-ups are few and far between, so try not to miss one.
Besides that, the GUI is beautiful. Aero Rumble really gets you into the whole medieval sci-fi space and does it well. The use of colours and backgrounds couldn’t be better. The soundtrack could have been better. The current one doesn’t really inspire action. I have one major complaint, though. Once your state-of-the-art balloon crashes, you’re back to square one. There’s no saving your progress. Hell, there’s no level numbers either! You just play till you fall out of the sky, and then start all over again.
The game is tons of fun, nonetheless. The sheer pace of the game combined with beautiful graphics makes up for some of its shortcomings. I played for 2 hours straight the first time I laid my hands on Aero Rumble. Guess it’s your turn now. Rumble on!
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Aero Rumble
Tuesday, July 12, 2011
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