A suprising innovation in the Submachine genre of point and clicks. There are no items to collect, no diary to keep, no trash bin to check, and no spoon to, er, bend. It’s just you, the machine, and an infinite metallic world to explore one screen at a time.
Submachine 3: The Loop Objective
Each level is structured in similar fashion with puzzles to solve that unlock the main exit button. You’ll usually find a map in the room to your right as the level begins, and it marks the location of clues you’ll need to help you figure out how to unlock the exit. Time to go loopey now!
Submachine 3: The Loop Walkthrough
Submachine 3: The Loop Source
Submachine 3: The Loop Embed Code
Submachine 3: The Loop
Thursday, November 8, 2007
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